Yorker11

Cricket and fantasy cricket glossary

Updated: 14 November 2026 · 77

Short answer: This glossary explains the cricket and fantasy-cricket terms used across Yorker11, in plain language. Each entry gives a short definition and, where we have one, a link to a guide that goes deeper. Fantasy scoring values differ between games, so always check your own game's rules.

A B C D E F G H I L M N O P Q R S T V W Y

A

All-rounder
A player picked for both batting and bowling. In fantasy terms, a genuine all-rounder bats in the top six or seven and bowls most of their quota. →
Average (batting)
Runs scored divided by the number of times a batter has been dismissed.
Average (bowling)
Runs conceded per wicket taken. Lower is better.

B

Bat first
The side that bats in the first innings and sets a target. →
Batting order
The sequence in which batters come in. It is the best single guide to how many balls a batter will face. →
Bits-and-pieces player
A player who bats a little and bowls a little without a full role in either. Usually a weak fantasy pick. →
Bouncer
A short-pitched ball that rises towards the batter's chest or head.
Boundary
A ball that reaches the rope along the ground (four runs) or clears it in the air (six runs).

C

Captain (fantasy)
The player whose fantasy points are multiplied, usually by two, in most fantasy formats. Check your game's rules for the exact multiplier. →
Chase
Batting second with a target to reach.
Core picks
The players with the longest, most reliable roles in a match, who usually form most of a fantasy XI. →
Cutter
A seam delivery where the bowler drags the fingers across the ball to make it slow down and deviate off the pitch. →

D

Day-night match
A match that starts in daylight and finishes under floodlights. India's home ODIs usually start at 14:00 IST. →
Death overs
The last overs of a limited-overs innings (usually overs 16–20 in a T20, 41–50 in an ODI), when batters attack. →
Dew
Moisture that settles on the grass on cool, humid evenings. A wet ball is harder to grip, which usually helps the side batting second. →
Dew-point spread
The gap between the air temperature and the dew point. We count an evening as dew-prone when the 10 pm gap is 4°C or less. →
Differential
A player relatively few people pick for a match. Worth choosing only for a concrete cricket reason. →
DLS method
Duckworth-Lewis-Stern: the method used to set a revised target when overs are lost to rain or other interruptions. →
Dot ball
A legal delivery from which no run is scored.
Duck
A batter dismissed without scoring. Some fantasy formats deduct points for it. →

E

Economy rate
Runs conceded per over by a bowler. Many fantasy formats reward low economy in T20s and ODIs. →
Extras
Runs not credited to a batter: wides, no-balls, byes and leg byes.

F

Fantasy points system
The scoring rules that turn runs, wickets, catches and bonuses into points. Every game sets its own values. →
Finger spin
Spin imparted mainly with the fingers: off-spin and left-arm orthodox. Usually affected most by a wet ball. →
Finisher
A batter, usually at five to seven, whose job is to score quickly at the end of an innings. →
Five-wicket haul
Five or more wickets by one bowler in an innings, often a fantasy bonus milestone. →
Flat pitch
A hard, even pitch with little help for bowlers; usually high scoring. →
Floater
A batter without a fixed position, moved up or down depending on the match situation. →
Follow-on
In a Test, the side batting first can make the other side bat again immediately if it leads by at least 200 runs after the first innings (in a five-day match). →
Free hit
The delivery after a front-foot no-ball in limited-overs cricket. The batter cannot be out except by the few methods allowed on a no-ball, such as run out.

G

Good length
The length that leaves a batter unsure whether to play forward or back. Exactly where it is depends on the pitch and the bowler's pace. →
Googly
A wrist spinner's delivery that turns the opposite way to the stock ball.
Green pitch
A pitch with a covering of live grass, which usually helps seam bowlers early on. →

H

Hat-trick
Three wickets with consecutive deliveries by the same bowler (they can span overs or innings within a match).

I

Impact of the toss
How much winning the toss changes the expected result. It is largest where dew or a deteriorating pitch makes one innings clearly easier. →
Innings
One side's turn to bat. Limited-overs matches have one innings per side; Tests have up to two.

L

LBW
Leg before wicket: a dismissal when the ball would have hit the stumps but struck the batter's body first, subject to conditions in the Laws.
Left-arm orthodox
Finger spin bowled by a left-armer, turning the ball away from a right-handed batter. →
Leg-spin
Wrist spin from a right-arm bowler that turns away from a right-handed batter. →

M

Maiden over
An over in which the bowler concedes no runs off the bat and no wides or no-balls. →
Match-up
How a particular bowler type tends to fare against a particular batter or line-up, for example left-arm spin against right-handers. →
Middle overs
The overs between the powerplay and the death, usually controlled by spinners in India. →
Minimum overs for a result
Under ICC playing conditions: 20 overs per side in an ODI and 5 overs per side in a T20I, unless a side is bowled out or the target is reached sooner. →

N

New ball
A fresh ball at the start of an innings, or in a Test when the fielding captain takes one after 80 overs. →
Night watchman
A lower-order batter sent in late in a Test day to protect a specialist batter. →
No-ball
An illegal delivery, most often for overstepping the crease, which gives the batting side an extra run and an extra ball.

O

ODI
A One Day International: 50 overs per side. →
Off-spin
Finger spin from a right-arm bowler that turns into a right-handed batter. →
Opener
One of the two batters who start an innings. Openers have the longest potential stay at the crease. →
Over
Six legal deliveries bowled by one bowler from one end.

P

Pitch report
The pre-match description of the pitch by broadcasters or ground staff: grass, moisture, hardness and expected behaviour. →
Playing XI
The eleven players named at the toss. A player outside it scores nothing in fantasy. →
Powerplay
The fielding-restriction overs at the start of an innings: overs 1–6 in a T20I, overs 1–10 in an ODI. →

Q

Quota
The maximum overs one bowler may bowl: four in a T20, ten in an ODI, a fifth of the overs in a shortened match. →

R

Reverse swing
Late swing with an old ball, once one side has become much rougher than the other; common on dry, abrasive pitches. →
Run out
A dismissal when the fielding side breaks the wicket while a batter is out of their ground. Some fantasy formats credit the fielders involved. →
Run rate
Runs scored per over by a batting side.

S

Seam bowling
Fast or medium-paced bowling that uses the ball's seam to make it deviate off the pitch. →
Slower ball
A deliberately slower delivery from a seamer, disguised to deceive the batter.
Strike rate (batting)
Runs scored per 100 balls faced. Many fantasy formats reward high strike rates in T20s. →
Strike rate (bowling)
Balls bowled per wicket taken. Lower is better.
Stumping
A dismissal by the wicketkeeper when the batter is out of the crease and not attempting a run. More common against spin. →
Sunset gap
On our match pages: the time between sunset and the start or the innings break, which shows how much of a match is played under lights. →
Super over
A one-over-per-side eliminator used to decide tied T20Is and tied ODIs where playing conditions require a winner.
Swing
Sideways movement of the ball through the air, usually with a newer ball.

T

T20I
A Twenty20 International: 20 overs per side. →
Tail
The lower-order batters, usually bowlers, at numbers eight to eleven.
Team balance
The mix of batters, bowlers, all-rounders and keepers in a fantasy XI, and how it is split between the two sides. →
Test match
International cricket's longest format: up to five days, two innings per side, no limit on overs per bowler. →
Toss
The coin toss before a match. The winning captain chooses to bat or bowl first. →
Turning pitch
A dry pitch on which spinners get significant turn, often more as a match goes on. →

V

Vice-captain (fantasy)
The player whose points get a smaller multiplier, usually 1.5×, in many fantasy formats. →

W

Wicketkeeper
The fielder behind the stumps. In fantasy, batting position usually matters more than catches. →
Wide
A delivery too far from the batter to hit with a normal stroke. One extra run and an extra ball.
World Test Championship
The ICC's league for Test cricket, played over two-year cycles and ending in a final. South Africa won the 2025 final. →
Wrist spin
Spin imparted mainly with the wrist: leg-spin and left-arm wrist spin. Often copes better with dew than finger spin. →

Y

Yorker
A full delivery aimed at the batter's feet or the base of the stumps; a key death-overs skill.